Uses LUA scripting.
The intentions are:
To be able to move toward having lists of certain types of information stored in exactly one place that can be edited. Then various pages that display that information can all pull it from the central location. Rather than having the same data maintained separately in many static pages.
To leverage the reduced need to maintain the data in multiple locations to allow easier production of more different types of views of the same information.
The generation of resource table that can be sorted by name, level, category (as show below) become practical.
If sufficient data is available regarding harvests, resources, vendor items, and recipes then it becomes practical to write a script to generate the list of all the items required for a given recipe.
The actual data for the table below is on the page Module:Data/Resources.
|Apricot Jelly Mushroom||5||Mushroom|
|Black Army Cutworm||5||Bug|
|Maricopa Harvester Ant||1||Bug|
|Shiny Copper Ore||4||Mineral|
Zones for a given resource
View the source to see the below is not static, but generated from the 'database' on page Module:Data/Resources