Female and Male Hunter
Marksman, Survival, Nature
The Hunter is the spy of the forest: fast, deadly, silent, well-informed and the very first to strike.
They pride themselves for being ready for everything, be that fighting, fleeing or healing their friends. They are the defenders of all that is good and green in this world.
Hunters have the longest range of all classes, making distance their greatest defense. They can also engage many monsters in combat at once and have specific area of effect (AOE) feats that can damage many monsters at the same time.
There are now 2 unique stats for the wizard class:
- Nature Mastery: Increases the power of Nature Spells.
- Marksman Mastery: Increases the power of Marksman Spells.
Talents are grouped into 3 specializations per class, and each talent has a max level which unlocks a powerful Ultimate ability when reached.
- Hunter talents are grouped into: Marksman, Survival and Nature.
Precision, speed and immensely powerful arrows capable of annihilating with a single shot.
Drawing on the roaring power of the forest, Nature escels in the art of lethal poisons and invigorating healing spells.
Weapon and Armor
Hunters use bows, cloth robes. These bows can be acquired by monster drops or by woodcrafting. Cloth, shoes, belts, hats and gloves can be acquired by monster drops or by tailoring.
Skills, Talents, Outfit
|Name||Talenttree: Marksman||Talenttree: Survival||Talenttree: Nature||Crafted gear||Elder Gear||Dropped gear||Rune|
|Gift of the Dryad||x|
|One with the Wild||x|
|Venom of the Serpent||x|
|Ferocity of the Wolverine||x|
|Tempest of the Roc||x|